Grip: each tire has a grip level (μ) on each surface. The table shows μ at −10 °C, mostly converted from published braking distances (μ = v² ÷ 2gd). Packed snow and ice come from Tire Rack's 2026 tests; the others are estimates that keep the tested ratios.
Temperature: ice is slipperiest near 0 °C, when meltwater forms (×0.65 at 0 °C, ×1.1 at −20 °C). Snow grips better as it gets colder (×0.8 at 0 °C). From Tada et al. 2023 and Gießler et al. 2010.
Friction circle: braking, steering and speeding up share one grip budget. ABS keeps the wheels rolling so you can still steer. On ice, grip lets go suddenly once you slide (×0.85), as tire tests show. On loose gravel, ABS stops about 27% longer (NHTSA), so the game gives ABS 80% of grip there.
Curves and drag: curves are banked about 6%, which adds a little sideways grip. Air and rolling drag (about 0.05 m/s² plus a speed term) help you slow down, which matters at highway speed. Steering at speed is capped near 0.45 g, about what drivers use in a hard turn.
Hills: braking deceleration is g × (μ cos θ + sin θ), the exact form of the standard AASHTO stopping formula. θ is negative going downhill.
Drive type: pulling power is limited to μ × the weight on the driven wheels: about 60% for FWD, 45% for RWD (40% for empty pickups), 100% for AWD and 4x4. Braking and steady cornering use all four tires on every car, as UMTRI's 2016 review and Consumer Reports found.
Weight: heavier vehicles get slightly lower μ (×0.92–0.98), from tire load sensitivity.
Hazards appear where a driver on winter tires reacting in 1.0 s stops 2.5 m short. The physics check uses 1.5 s, the typical reaction to a surprise (Green 2000).